DITL_201.txt Items: (20 entries) 0: Bounds: x1=8, y1=205, x2=163, y2=221 Type: -128 Info: '' 1: Bounds: x1=88, y1=5, x2=163, y2=21 Type: -120 Info: '' 2: Bounds: x1=88, y1=25, x2=163, y2=41 Type: -120 Info: '' 3: Bounds: x1=88, y1=45, x2=163, y2=61 Type: -120 Info: '' 4: Bounds: x1=88, y1=65, x2=163, y2=81 Type: -120 Info: '' 5: Bounds: x1=88, y1=85, x2=163, y2=101 Type: -120 Info: '' 6: Bounds: x1=88, y1=105, x2=163, y2=121 Type: -120 Info: '' 7: Bounds: x1=88, y1=125, x2=163, y2=141 Type: -120 Info: '' 8: Bounds: x1=88, y1=145, x2=163, y2=161 Type: -120 Info: '' 9: Bounds: x1=88, y1=165, x2=163, y2=181 Type: -120 Info: '' 10: Bounds: x1=8, y1=185, x2=163, y2=201 Type: -120 Info: '' 11: Bounds: x1=8, y1=5, x2=83, y2=21 Type: -120 Info: 'Rows:' 12: Bounds: x1=8, y1=25, x2=83, y2=41 Type: -120 Info: 'Cols:' 13: Bounds: x1=8, y1=45, x2=83, y2=61 Type: -120 Info: '% Land:' 14: Bounds: x1=8, y1=65, x2=83, y2=81 Type: -120 Info: '% Forest:' 15: Bounds: x1=8, y1=85, x2=83, y2=101 Type: -120 Info: 'Bases:' 16: Bounds: x1=8, y1=105, x2=83, y2=121 Type: -120 Info: 'Pillboxes:' 17: Bounds: x1=8, y1=125, x2=83, y2=141 Type: -120 Info: 'Armour:' 18: Bounds: x1=8, y1=145, x2=83, y2=161 Type: -120 Info: 'Shells:' 19: Bounds: x1=8, y1=165, x2=83, y2=181 Type: -120 Info: 'Mines:' DITL_200.txt Items: (40 entries) 0: Bounds: x1=376, y1=232, x2=434, y2=252 Type: 4 Info: 'OK' 1: Bounds: x1=48, y1=232, x2=106, y2=252 Type: 4 Info: 'Cancel' 2: Bounds: x1=384, y1=224, x2=416, y2=256 Type: -128 Info: '' 3: Bounds: x1=96, y1=8, x2=146, y2=24 Type: -112 Info: '' 4: Bounds: x1=157, y1=8, x2=207, y2=24 Type: -112 Info: '' 5: Bounds: x1=96, y1=32, x2=146, y2=48 Type: -112 Info: '' 6: Bounds: x1=157, y1=32, x2=207, y2=48 Type: -112 Info: '' 7: Bounds: x1=96, y1=56, x2=146, y2=72 Type: -112 Info: '' 8: Bounds: x1=157, y1=56, x2=207, y2=72 Type: -112 Info: '' 9: Bounds: x1=96, y1=80, x2=146, y2=96 Type: -112 Info: '' 10: Bounds: x1=157, y1=80, x2=207, y2=96 Type: -112 Info: '' 11: Bounds: x1=96, y1=104, x2=146, y2=120 Type: -112 Info: '' 12: Bounds: x1=157, y1=104, x2=207, y2=120 Type: -112 Info: '' 13: Bounds: x1=96, y1=128, x2=146, y2=144 Type: -112 Info: '' 14: Bounds: x1=157, y1=128, x2=207, y2=144 Type: -112 Info: '' 15: Bounds: x1=96, y1=152, x2=146, y2=168 Type: -112 Info: '' 16: Bounds: x1=157, y1=152, x2=207, y2=168 Type: -112 Info: '' 17: Bounds: x1=96, y1=176, x2=146, y2=192 Type: -112 Info: '' 18: Bounds: x1=157, y1=176, x2=207, y2=192 Type: -112 Info: '' 19: Bounds: x1=96, y1=200, x2=146, y2=216 Type: -112 Info: '' 20: Bounds: x1=157, y1=200, x2=207, y2=216 Type: -112 Info: '' 21: Bounds: x1=4, y1=8, x2=79, y2=24 Type: -120 Info: 'Rows:' 22: Bounds: x1=4, y1=32, x2=79, y2=48 Type: -120 Info: 'Cols:' 23: Bounds: x1=4, y1=56, x2=79, y2=72 Type: -120 Info: '% Land:' 24: Bounds: x1=4, y1=80, x2=79, y2=96 Type: -120 Info: '% Forest:' 25: Bounds: x1=4, y1=104, x2=79, y2=120 Type: -120 Info: 'Bases:' 26: Bounds: x1=4, y1=128, x2=79, y2=144 Type: -120 Info: 'Pillboxes:' 27: Bounds: x1=4, y1=152, x2=90, y2=168 Type: -120 Info: 'Base Armour:' 28: Bounds: x1=4, y1=176, x2=86, y2=192 Type: -120 Info: 'Base Shells:' 29: Bounds: x1=4, y1=200, x2=86, y2=216 Type: -120 Info: 'Base Mines:' 30: Bounds: x1=216, y1=32, x2=358, y2=48 Type: -120 Info: '(40-200, 100 is good)' 31: Bounds: x1=216, y1=8, x2=358, y2=24 Type: -120 Info: '(40-200, 100 is good)' 32: Bounds: x1=216, y1=56, x2=358, y2=72 Type: -120 Info: '(15-100)' 33: Bounds: x1=216, y1=80, x2=358, y2=96 Type: -120 Info: '(0-90, 60 is good)' 34: Bounds: x1=216, y1=104, x2=358, y2=120 Type: -120 Info: '(0-16)' 35: Bounds: x1=216, y1=128, x2=358, y2=144 Type: -120 Info: '(0-16)' 36: Bounds: x1=216, y1=152, x2=358, y2=168 Type: -120 Info: '(0-90)' 37: Bounds: x1=216, y1=176, x2=358, y2=192 Type: -120 Info: '(0-90)' 38: Bounds: x1=216, y1=200, x2=358, y2=216 Type: -120 Info: '(0-90)' 39: Bounds: x1=368, y1=8, x2=489, y2=215 Type: -120 Info: 'If you fill out neither field, it will pick a random, but reasonable, value. If you fill out one, it will use that value exactly, if you fill out both, it will pick a value between (inclusive) the two.'